

TD/Rigger – Animator – VFX Artist- GameDev – Startuper – Coffe Lover ☕️☕️☕️ … be welcome…
I worked directly in LA MPC team, to help to create this beautiful commercial for apple. I did all gremlin rigging, using my own muscle system to improve in the viewport for animators and get a better approach for the spot. Teamwork as always. All credits: it’s coming. Advertisements
Read moreI was responsible for technical rigging with a rigging team, all characters and blends come from one single character. All Credits: coming soon
Read morelot of automatic eyes 🙂 Some mentions: https://www.moving-picture.com/advertising/work/walmart-the-box/ https://www.awn.com/news/oscar-nominee-dee-rees-mpc-create-walmart-oscar-ad https://www.shootonline.com/video/top-spot-week-director-dee-rees-thinks-outside-box-walmart-saatchi-ny https://www.adweek.com/brand-marketing/walmart-got-dee-rees-melissa-mccarthy-and-nancy-meyers-to-direct-short-films-for-the-oscars/ Credits Agency Saatchi & Saatchi Director & Writer Dee Rees Production Company Anonymous Content Executive Creative Directors Wayne Best, Alex Lea Saatchi & Saatchi Chief Creative Officer Javier Campopiano Director of Integrated Production Jenny Read Executive Producers Dean Shoukas, Diane Burton, […]
Read moreI played this game a while ago, I have always followed the evolution of this game. My contribution has always been, “play”, but I never imagined having the opportunity to work and leave some of my art in rigging in a trailer like that. Let’s go MPC team. There are a mix of CG animation/gameEngine […]
Read moreThe US Navy took a unique creative approach to their latest recruitment campaign. These spots feel more like a thrilling movie trailer then your standard recruitment video, yet this is a true depiction of what it takes to join the US Navy. You are no longer seeing people speak about what it means to be […]
Read moreThe film centered around emotional, visual storytelling, focusing on the company’s mission to define the future of automated vehicles and to re-invent the way people travel, using metaphors to portray the adventure, performance, safety, sustainability and family elements of the brand – an Olympic hurdler jumping hurdles; cave dwellers exploring their surroundings; a father and […]
Read moreFull film More information http://www.moving-picture.com/advertising/work/scana-energy-bear-cave/ Credits Client SCANA Energy Agency JWT Atlanta Director Patrick Cummings Executive Producer Dan Sormani Head of Live Action Ryan Creighton VFX Producer Aiste Akelaityte Producer Sanchit Soi Editor Ethan Simmons VFX Supervisor/CG Lead Tiago Dias CG Team Graeme Revell, Jacob Fradkin, Madeline Jackson, Mike Lombardo, […]
Read moreCredits Client Ubisoft VFX MPC Team (more credits soon) It was my second Job in a house, my function was improve the rigging workflow on main character and help with fixes solution on the 3D process. Working directly on main char rigging.
Read moreWas made 3 more films will be launched soon. More info http://www.moving-picture.com/advertising/work/shadow-of-war-friend-or-foe/ Was my “Welcome job” on MPC NY. When i started in may 17, this job was walking to end, and i worked on Muscles System, Facial rigging, Assets rigging like a armor, dynamic rigging and work on rigging workflow together others awesome artists. Credits […]
Read moreI had the pleasure of working on the rigging of this project, I worked along with the whole talented team, my work was concentrate on the main character and the villains. Rigging setup for MOCAP up to a game engine. Dolmen kickstarter https://www.kickstarter.com/projects/dolmengame/dolmen-where-stars-bleed?ref=444451&token=77aff6ac https://collective.square-enix.com/archive/438/dolmen/
Read more