Commercial, Favorite, Python, Rigging

Porto Seguro Character (2011)

Character of banknotes with arms and legs, he had to dance, and elative be quite malleable. Your eyes should not deform with the movement of the body and mouth expressive and simple. I developed this rigging a simple and very straightforward where the main focus was to let loose the money notes and soft. Developed […]

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API, Python, Rigging, Tools

Geometry Control (2011)

This rigging i did geometry controls. The scene is much cleaner for the animator, without lots of controls. I will post more soon!! ___________________________________________________________ Neste Rigging eu fiz os controles na própria geometria. A cena para o animador fica mais limpa, sem aqueles montes de controles. Vou postanto mais !

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Python, Tools

ReverseCtrl Tool (Python) (2010)

Simple tool in python to reverse the controler without Axis reverse. You can copy animation curves to both control sides. for example. Ideal for wings, shoulders and more. ___________________________________________ Ferramenta simples em python para inverter o controlador sem inverter o Axis. Para os animadores inclusive copiar as curvas de animação do controle do lado Direito […]

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Python, Tools

RenderPass Tool (Python) (2010)

I did this tool in 2010 to solve some render visualizations here in Laruccia. It’s for the production become more dynamic. The Tool list all RenderPass from selected layer and make a list in button. Leaving the faster the visualization of a specific RenderPass. Enjoy! ______________________________________________ Fiz esta ferramenta no início de 2010 para resolver […]

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Python, Tools

ws Average 1.0 (2009)

I used in this case the basic principles of nodal script to make the connections using Node “PlusMinusAverage” for calculating the average between the selected objects. To solve the system of wings that I need, solve in a efficient way. ______________________________________________ Neste caso eu usei os princípios básicos de script nodal para fazer as conexões usando o Node “PlusMinusAverage” para calcular as médias entre os objetos […]

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Python, Tools

Mesh Locator 1.0 (2009)

This tool creates an animated mesh (or not) based locators. A good example is to use this tool when making the tracking of a scene and export the Locators generated by the software. The tool it pulls the position of each locator and creates the mesh. It can be random or not. At the end […]

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