O Boticário – Dopo 2019

., Animation, Commercial, Favorite, Rigging

 

Character Rigging / Muscles / Skin Simulation

 

 

 

 

 

dragon.jpg

Breakdown soon

 

Ficha técnica
Anunciante: O Boticário
Produto: quasar brave
Duração: 120” | 60” | 30”
Título: primeira palestra | segredinho
Agência: f/nazca saatchi & saatchi
Direção geral de criação: fabio fernandes
Direção de criação: pedro prado | rodrigo castellari
Criação: charles faria | andre fukumoto
Atendimento: ricardo forli | antônio salgueiro | larissa moreira | aline pacheco | nathalia marchi
Mídia: mauricio almeida | luana gallizzi | marcela celestrino | mariana gentil
Planejamento: rita almeida | ligia paes de barros | fernanda neves | vitor coelho | julia pires
Rtv: elucieli nascimento | fernanda sousa | guiliano springhetti | henrique tupã | rafael paes | rosana sallum | victor alloza
Produtora do filme:  iconoclast
Direção de cena: ian ruschel
Direção de arte cena: guilherme marini
Direção de fotografia: agustin claramunt
Produção executiva: gregory bogossian | henrique danieletto | alonso sperb
Montagem: jair peres
Pós produção/finalização: dopo vfx
Produtora de som: supersonica
Maestro: antonio pinto | gabriel ferreira
Aprovação cliente: alexandre gasula bouza | cristiane irigon amaral | bruna perussolo | heloisa althoff souza | luceli miola | chris rossi | izabella franceschi | maria augusta ramos may correa

Trojan Horse was Unicorn – Horse/Warrior – TechoImage

Animation, Favorite, Rigging

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Full Movie – (watch in full screen)

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Pedro Conti Character Look Dev

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Pedro Conti Environment

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Well this project have a great affection not only for learning, but the strength of the team. All the artists are really committed to doing an amazing job, and the result could not be different
I would like to thank especially these guys down here, they gave me the support to do this work. No doubt it was a great challenge for me and my career.
Not to mention of course with the support of the Rodnei and general galley TechnoImage. I think one of the biggest studios focused on quality here in Brazil.

Thank you guys.

RODNEI BASSANI

DEREK
derekhenriques.com/


PEDRO CONTI
pedroconti.com/


VICTOR HUGO
vitorugo.com/


TIAGO HOISEL
tiagohoisel.blogspot.com.br/


TECHNOIMAGE CREW
technoimage.com.br/

Production Company: Techno Image

Executive Producer: Rodnei Bassani
Original Idea: Tiago Hoisel
Directors: Pedro Conti and Tiago Hoisel
Art Director: Lucas Leibholz
Animation Director: Derek Henriques
Line Producer: Derek Henriques and Rodnei Bassani
Character and Environment Design: Tiago Hoisel, Lucas Leibholz, Pedro Conti, Saulo Brito and Alexandre Assumpção
Storyboards: Lucas Leibholz
Animatic: Derek Henriques, Tiago Hoisel, Fernando Peque and Alexandre Assumpção
Color Key: Lucas Leibholz and Fernando Peque
Photography Direction: Pedro Conti
CG Supervisor: Pedro Conti
Character Modeling: Pedro Conti and Victor Hugo Queiroz
Additional Character Sculpting: Mariano Steiner
Environment Modeling: Pedro Conti, Gabriel Belluco, Hernan Zuniga and Alexandre Assumpção.
Texturing,Shading, Lighting and Rendering: Pedro Conti
Animation: Derek Henriques, Avner Engel, Daniel Harman, Alex Orrelle and Bruno Fogaça and Richard Kazuo.
Pipeline and tools: Richard Kazuo
Rigging: Wesley Schneider and Richard Kazuo
Hair: Rouhollah Toghyani and Pedro Conti
Dynamics: Richard Kazuo, Anders Håkansson and Michel Zigaib
Post-Production: Pedro Conti and Tiago Hoisel
Audio: Punch Áudio
Creation: Cristiano Pinheiro, Mariano Alvarez e Gabriel Duarte
Production: Cristiano Pinheiro
Sound Design: Cristiano Pinheiro e Mariano Alvarez
Foley: Cristiano Pinheiro /Fred Aragoni
Voice: Denis Garcia
Musicians: Nicolay Genov (Horn), Cristiano Pinheiro e Gabriel Duarte (Orchestral samplers) e Mariano Alvarez (Percussion)
Customer service: Bruna Trentin
Coordination: Cristiane Oliveira
Story Consultant: Scott Ross
Animation Consultant: Andrew Schmidt
Rendered with: Maxwell Render
Render Management: Deadline Render Management System
Color Grading: Psycho’n Look
Special Thanks:
Guilherme Proença, André Paixão, Olov Burman, Calle Halldin, Michael Bengtsson, Mihai ILiuta and Atila Akin.

😛

Vigor – Santa Transmedia(2015)

Animation, Commercial, Favorite, Rigging

This was an atypical project, we had little time as always, and the main goal was to let the rig as clean as possible, I think in my part of rigging I had basically two days for each character, but was madness. But like any good project in the middle comes out blood but the end result is always NICE (or not lol) but in this case I was with immense pride in having worked with several really good guys in what they do. the result this there! A detail to the character design and modeling of Victor Hugo … http://vitorugo.com/ They were very good and naturally expressive. As always. Below pictures of the modeling and the lookDev it.

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Este foi um projeto atípico, tivemos pouco tempo como sempre, e o objetivo principal era deixar o rig o mais clean possível, para otimizar todo o processo. acho que na minha parte de rigging eu tive basicamente 2 dias para cada personagem, sim foi loucura. Mas como todo bom projeto, no meio sai sangue mas o resultado final sempre fica FODA (ou não rs) mas neste caso fiquei com um orgulho imenso em ter trabalhado com vários caras realmente bons no que fazem. o resultado esta aí! Um detalhe para o character design e as modelagens do Victor Hugo… http://vitorugo.com/ Ficaram muito bons e naturalmente expressivos. Como sempre. Segue abaixo imagens da modelagem e o lookDev dele.

Goiabada03b

PaoInt2

03

São algumas imagens feitas dos personagens em tamanho real e modelagem tradicional.

All Movies and credits here:

goiabada1

Production Company: Santa Transmedia Productions
Direction: Thiago Gianni
Art Direction: Eric Pautz
Project Manager: Marcos Berghahn
Cg Supervisor: Rafael Chies
Character Model and Textures: Victor Hugo Queiroz
Model and textures of the environment: Rafael Chies, Ricardo Drehmer
Rig: Wesley Schneider
Animation: Paulo Lombardi
Composition: Maurício De Oliveira
Lighting, Shader and Render Setup: Rafael Chies

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Vigor_Waffle_141008_v001_h264.mov_snapshot_00.00__2014.11.04_00.24.54_

Production Company: Santa Transmedia Productions
Direction: Thiago Gianni
Art Direction: Eric Pautz
Project Manager: Marcos Berghahn
Cg Supervisor: Rafael Chies
Character Model and Textures: Victor Hugo Queiroz
Model and textures of the environment: Gustavo Encinas Magalhães
Rig: Wesley Schneider
Animation: Diego de Paula
Composition: Maurício De Oliveira
Lighting and shaders: Rafael Chies
Render Setup: Gustavo Encinas Magalhães

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paodequeijo

Production Company: Santa Transmedia Productions
Direction: Thiago Gianni
Art Direction: Eric Pautz
Project Manager: Marcos Berghahn
Cg Supervisor: Rafael Chies
Character Model and Textures: Victor Hugo Queiroz
Model and textures of the environment: Rafael Chies, Ricardo Drehmer
Rig: Wesley Schneider
Animation: Diego de Paula
Composition: Maurício De Oliveira
Lighting, Shader and Render Setup: Rafael Chies

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Vigor_PaoIntegral_14_09_18_v001_h264.mov_snapshot_00.06__2014.11.04_00.12.37_

Production Company: Santa Transmedia Productions
Direction: Thiago Gianni
Art Direction: Eric Pautz
Project Manager: Marcos Berghahn
Cg Supervisor: Rafael Chies
Character Model and Textures: Victor Hugo Queiroz
Model and textures of the environment: Gustavo Encinas Magalhães, Rafael Chies
Rig: Wesley Schneider
Animation: Diego de Paula
Composition: Maurício De Oliveira
Lighting and Shaders: Rafael Chies
Render Setup: Gustavo Encinas Magalhães
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Meu objetivo é sempre compartilhar as informações de jobs que julgo serem legais, pois sei que sempre tem estudantes, profissionais e entusiastas que tem um carinho especial por making of. Espero que curtam galera.

🙂

ITAÚ – Giant / Dragon – JonathanPost(2013)

., Commercial, Favorite, Rigging

Full Commercial ( https://vimeo.com/79840048 )

Jonathan – VFX Breakdown


For more details about Jonathan Post ( http://www.jonathanpost.com/ ) – Itau – Crianças 2013

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Neste trabalho usamos os Modelos feitos no ano de 2012
—[eng]
In this job was used two models made in the past year (2012)

Rei Sapo by Pedro Conti ( http://www.pedroconti.com/ )
Lobo Mau by Mariano Steiner( http://marianosteiner.com/ )

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E criamos mais dois novos
—[eng]
We created two more characters.

Gigante by Fabrício Torres ( http://fabriciotorres.wordpress.com/portfolio/ )
Dragão by Rafael Grassetti ( http://grassetti.wordpress.com/ )

Fiz o rigging de todos os personagens Link Abaixo dos outros.
—[eng]
I did all film rigging. Link below
BadWolf DemoRIG – ( ….. https://vimeo.com/51923403 …… )
KingFrog DemoRIG – ( ….. https://vimeo.com/51781847 …… )

Sobre o prazo, bom, eu diria que foi o suficiente (pra mim eu acho), talvez duas semanas para cada personagem desde a criação, modeling texture até o rigging. Minha parte de Rig foi feito em 5 dias cada personagem (Gigante e Dragão). Em todo o processo foi usando Zbrush para modelagem e texturização, Maya para Rigging e Animação e Maya e Max para o Render e Fur.
—[eng]
About deadline, well, It was enough (for me), maybe two weeks per character, Modelling, texture until rigging. My part was made in five days each char. We use Zbrush for modeling and texture, Maya to Rig and animation, Maya and Max for render and Fur.
More pictures

Dragon Grassetti Giant Fabricio Torres img4 img5 img6 Giant_28 Giant_29 Giant_01 Giant_18 dragao_final01 image