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TD/Rigger – Animator – VFX Artist- GameDev – Startuper – Coffe Lover ☕️☕️☕️ … be welcome…
I worked directly in LA MPC team, to help to create this beautiful commercial for apple. I did all gremlin rigging, using my own muscle system to improve in the viewport for animators and get a better approach for the spot. Teamwork as always. All credits: it’s coming.
Read morelot of automatic eyes 🙂 Some mentions: https://www.moving-picture.com/advertising/work/walmart-the-box/ https://www.awn.com/news/oscar-nominee-dee-rees-mpc-create-walmart-oscar-ad https://www.shootonline.com/video/top-spot-week-director-dee-rees-thinks-outside-box-walmart-saatchi-ny https://www.adweek.com/brand-marketing/walmart-got-dee-rees-melissa-mccarthy-and-nancy-meyers-to-direct-short-films-for-the-oscars/ Credits Agency Saatchi & Saatchi Director & Writer Dee Rees Production Company Anonymous Content Executive Creative Directors Wayne Best, Alex Lea Saatchi & Saatchi Chief Creative Officer Javier Campopiano Director of Integrated Production Jenny Read Executive Producers Dean Shoukas, Diane Burton, […]
Read moreCredits Client Ubisoft VFX MPC Team (more credits soon) It was my second Job in a house, my function was improve the rigging workflow on main character and help with fixes solution on the 3D process. Working directly on main char rigging.
Read moreWas made 3 more films will be launched soon. More info http://www.moving-picture.com/advertising/work/shadow-of-war-friend-or-foe/ Was my “Welcome job” on MPC NY. When i started in may 17, this job was walking to end, and i worked on Muscles System, Facial rigging, Assets rigging like a armor, dynamic rigging and work on rigging workflow together others awesome artists. Credits […]
Read moreembed]https://vimeo.com/121653965[/embed] On this work, we recreate a human hand. No doubt is a big challenge this type of work when it involves rigid parts and flexible at the same time … The 3D hand was made with two purposes, for the film and prints, is always a big challenge the fine skin of detail. I hope you like […]
Read more. Full Movie – (watch in full screen) . Pedro Conti Character Look Dev . Pedro Conti Environment . Well this project have a great affection not only for learning, but the strength of the team. All the artists are really committed to doing an amazing job, and the result could not be different I would […]
Read moreI was responsible for all Character rigs, I did nothing special .. but i liked the final result! I hope you enjoy. The crew! Client: US Cellular Agency: Mullen Produced and Directed by Roof Studio Mullen: Chief Creative Officer: Mark Wenneker Executive Creative Director: Dave Weist/Tim Vaccarino Creative Director: Rob Kottkamp Creative Director: John […]
Read moreThis was an atypical project, we had little time as always, and the main goal was to let the rig as clean as possible, I think in my part of rigging I had basically two days for each character, but was madness. But like any good project in the middle comes out blood but the end […]
Read moreFull Commercial ( https://vimeo.com/79840048 ) Jonathan – VFX Breakdown For more details about Jonathan Post ( http://www.jonathanpost.com/ ) – Itau – Crianças 2013 —– Neste trabalho usamos os Modelos feitos no ano de 2012 —[eng] In this job was used two models made in the past year (2012) Rei Sapo by Pedro Conti ( http://www.pedroconti.com/ ) Lobo […]
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